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Lizardmen regiments of renown
Lizardmen regiments of renown










lizardmen regiments of renown

The Skyhawks(Counts towards Lothern Sea Guard)- Max 1 Spire Guard of Tor Yvresse(Counts towards Lothern Sea Guard) - Max 1 Gate Guard (Will be treated as a variant of Lothern Sea Guard)- Max 5 Subfactions excluding Nagarythe, Yvresse and the Knights of Caledor: Giant Wolves(treated the same as Ice Wolves)- Max 4įollowing units are treated as regiments of renown and countįeral Wyvern(treated like a Feral Manticore)- Max 2įeral Hydra(Treated like a War Hydra)- Max 2 Ogres/Ogres Dual Weapons (count as same unit)- Max 3ĭark Elves and all subfactions except for Thousandįeral Cold Ones(treated the same as LM roster unit)- Max 4įeral Stegadon(treated the same as LM roster unit)- Max 2įeral Carnosaur(treated the same as LM roster unit)- Max 2įeral Mammoth(treated the same as NRS roster unit)- Max 2 Please do not take excessive time building armies this will result in a warning/DQ. Any players AFK for more than 10 minutes will be disqualified. rules for this tournament.Īll questions and rule break concerns can be directed to CoolUmbrella. Please join BBB Discord prior to tournament start: This will be the first run if some units prove to unbalance the rosters too much we will adjust the rules, but I think this will be a fun way to add some flavor and fresh units to the MP scene. The difference however is that there is a supplement to the banner rules ALLOWING SOME CAMPAIGN EXCLUSIVE UNITS TO BE UTILIZED. This will be run as a typical faction war Bo1 all the way through you must play the same faction/sub-faction throughout the tournament. ****NOT ALL CAMPAIGN EXCLUSIVE UNITS ARE ALLOWED PLEASE READ RULES BEFORE BUILDING YOUR ARMY****












Lizardmen regiments of renown